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Stylized Autumn Scene

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BradyJ polycounter lvl 3
Hey looking for some feedback on my new scene of a semi stylized autumn scene. Just looking to add some final touches before I post my work on Artstion.  https://www.artstation.com/bradyjdesign

Lemme know what you think needs to be done still.


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  • Eric Chadwick
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    Great set of detailed assets.

    My first thought though is how busy the scenes are, I think you need composition (lighting, color, shape) to guide and please the eye. We have some things here that may help: http://wiki.polycount.com/wiki/Concept_Fundamentals#Composition

    Second thought is the ground looks like a solid color. Autumn scene should have a lot of leaves and sticks and things on the ground.

    If the goal is to show off the building model, it's really overwhelmed by the foliage. I'd suggest paring the trees down to just the essentials. What's the least you can get away with? Sometimes all it takes is a single "hero" tree to sell the season.
  • BradyJ
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    BradyJ polycounter lvl 3
    Great set of detailed assets.

    My first thought though is how busy the scenes are, I think you need composition (lighting, color, shape) to guide and please the eye. We have some things here that may help: http://wiki.polycount.com/wiki/Concept_Fundamentals#Composition

    Second thought is the ground looks like a solid color. Autumn scene should have a lot of leaves and sticks and things on the ground.

    If the goal is to show off the building model, it's really overwhelmed by the foliage. I'd suggest paring the trees down to just the essentials. What's the least you can get away with? Sometimes all it takes is a single "hero" tree to sell the season.

    Thanks for sharing this, this seems really useful.
  • BradyJ
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    BradyJ polycounter lvl 3
    Ok went ahead and posted it.

    https://www.artstation.com/artwork/aoeRP0

    I think there are still somethings that could be better and its not perfect, but I think its ready to be on my portfolio for now.
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