This presentation shows how key performance indexes are used at Sony to manage quality and costs of outsourced work. If you're a sloppy artist (unwelded verts, uneven mesh density, bad uvs, etc.) then this will give you some concrete numbers on how much your sloppy work costs. It also works the other way by showing the…
Name: Ilya Proleskovskiy Timezone: UTC +2 (Eastern Europe) What can I do/have done before: I have professionally worked as 3D Artist for about 6 years. It was outsourcing and production game studios and various projects: games (PC and mobile), VR simulators, AR presentations, WEB shops. I did different models: characters,…
I guess I'll just use one thread to post whatever I'm working on. Here goes first post: I had to do a 'severed zombie hand' for a freelance project. I had about 3 days to do it, start to finish (including rigging). I had to work at night because I just moved into a house without air conditioning (In Arizona!! like 50 days…
I am working on a scene and at start to have a lot of light in it. At a certain point when i was duplicate light to place them some that were already in the scene stop working, It seem like the is a certain limit for the amount of light you can have in a scene. I am not sure what to thing of this bug and how to fix it. all…
has anyone ever had this happen? the function keys still work for other apps, and F1 still works to bring up max help. I cant find any documentation about this and its driving me CRAAAAAZEEEEE
Hi, I'm Dan Driussi and I'm looking for freelance/remote work. Software Expertise: Maya Zbrush Mudbox Photoshop Substance Painter You can view my work at: dand3d.artstation.com Contact me via: dand3d@yahoo.com
All work has been done over the past month and a half. Just looking for critiques, thank you! I am also currently looking for work so pm or email me at tylerfluharty@yahoo.com -Tyler Fluharty
Is there a special configuration when working with orange normal maps? I'll my models get messed up in DDO when using an orange normal map. The specularity is huge and the smart materials don't work, just output noise.
I mainly worked in GameDev. I paint illustration, concepts. In the field of 3d I have less work, but I want to develop there. I work at Zbrush and Blender. I want to learn a lot so that I can create cool projects in the field of games, cartoons and the like. Telegramm - @Azaru_mic Artstation…
Hey guys thanx for the cc the sky and lighting will be next up for work the sky I have on it right now is just a sky I had from onather project and Im still not quite sure what time of day to have the scene, I do like the pink sky with the yellow grass thanx stephen I think today ill create a sky first then go through my…