Name: Ilya Proleskovskiy
Timezone: UTC +2 (Eastern Europe)
What can I do/have done before: I have professionally worked as 3D Artist for about 6 years. It was outsourcing and production game studios and various projects: games (PC and mobile), VR simulators, AR presentations, WEB shops. I did different models: characters, technics, and elements of the environment. From time to time I imported models to the game engine(Unity, UnrealEngine), and rendered scenes for "Hidden Object" games.
My additional responsibilities were: estimation, pipeline development, guidelines creation, mentorship.
The basic software I use: Maya, ZBrush, Substance Painter, Marmoset, Photoshop.
I am proficient in both hard surface and organic modeling, a
full pipeline (high-poly/low-poly/UV/bake/texturing).
Now I am focused on characters creation. I'm currently working on stylized characters for an unannounced Indie D&D game on Unity.
Soon I finish the current project and looking for the next work. Contact me if interested in my services
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Best Regards,
Ilya Proleskovskiy
Email: proleskovskiy.i@gmail.com
LinkedIn:
https://www.linkedin.com/in/proleskovskiy/ Artstation:
https://www.artstation.com/proleskovskiy____