Hello! I'm trying to create a custom HUD with its own font and colors. I'm following a tutorial video given to me by a former college instructor (he made it). I followed everything he's talked about in the video thus far, but I'm coming up with errors. Here's a screenshot of the errors: After clicking on each error, 2 of…
Hi! I just found the rocksculpting tutorial by Arif Pribadi(found here: http://arifcreations.com/blog/2012/01/21/tileable-rock-texture-in-zbrush/) and thought I'd try to follow it. Sadly I didn't make it past the stage of trying to set up the plane to sculpt on, instead of it following it correctly i got this: where it…
Hi guys. I've been working yesterday and today on a little custom terain editor and I'm getting some decent results. Blending of textures is done by RGB blending and height is done by the alpha channel of the vertex. I can paint these in unity as it goes. But there's on problem that I haven't been able to solve. That is…
Hi there, I've been following this tutorial on current gen game art workflows and now I'm stuck on baking the normal maps for my low poly model. I've followed the tutorial but can't seem to get it to work correctly, I'm using max 9 where the tutorial uses 2009 but I can't see that making much of a difference. Here's the…
Hey there! This is my first post so I thought I'd introduce myself first. My name is Brent and I'm a student studying 3D Animation and Graphic Design on the East Coast of Australia. My passions have always been on the creative side, and since I was 11 years old (now 24 as of tomorrow!) I have played around in 3ds Max…
I imagine everyone is already all over this, but just in case anyone has missed it (and I know there's a lot of amazing artists waiting for opportunities like these), ArenaNet have opened their 2013 Internships. Link below - http://www.arena.net/blog/now-accepting-applications-for-arenanet-class-of-2013-internship Be sure…
Anathon , a game project that has been in the works since January of this year is looking for some help to reach our goal of having an Alpha version of the game ready by September of this year. We are looking for help in the following areas. We are looking for people who can meet deadlines, have clear communication skills,…
I have a Vol.Select modifier on one mesh, and point helper linked to another mesh, and I'm trying to get the Vol.Select gizmo to follow the helper. So as the 2nd mesh moves long, it should create a moving selection of the 1st mesh's vertices. I'm using a helper instead of the 2nd mesh because I need to manually adjust the…
Hi all, Just started a game character assignment and I've been working on a couple of concepts. At first I had the idea of creating the rider of the apocalypse, Pestilence. I wanted to make a modern / futuristic warrior however my lack of drawing skills limited my ability to put thoughts into images. I came up with the…
Animation technology developer is expanding their West Coast based production studio and is looking for facial modelers, riggers and animators to assist them with the development of animations for the next generation of films, video games and toys. Qualified candidates should have expertise with 2 of the following 3 skill…