This is a thing I started sketching a while ago, it's been a sort of go to project to open up and push some polygons around when I don't want to deal with my "main" projects. It's a redesign of Corporal Hart from timesplitters 2 in a more modern / realistic style. I don't really do a lot of sci fi so this is a fun change…
Hi, I am wondering if new Alias 2021 modeling capabilities will make Maya Polygonal Modeling kind of obsolete? I used Alias but never used Maya. Anyone has any idea?
I need to find a fast, automatic method for combining 2 polygon surfaces. The idea would be similar to a Boolean, but on more of a 2D scale. Please take a look at the image "quad-transition1.jpg". The highlighted ring is a quad strip drawn with the new modeling toolkit. I want to combine this with the surrounding surface,…
Hello everyone! Im still a noob with 3dsmax. I want to create a simple 3d background based on this image : I work with AutoCAD so I created this wall composed with polygons, for moving them in 3dsmax. Its not a plane, it has 1 unit of width. Ok, then I convert the whole object to a Editable poly, select its vertices and…
Substance painter cannot import Maya interactive groom Polygons, not sure why. If anyone can get it to work can you please tell me? Link to asset is below. https://mega.nz/#!W34j2BxL!qrbwqAEuuZhDDfVqqsDaNhXTCBrtXarj0EJRxx90yQ8
in max if you cut a shape into a poly, the resulting shape is transferred to the uvs and you get no distortion. When I cut a shape into a textured polygon in maya (not just a single straight line) it wrecks it.. is there any option, or plugin, that fixes this? its going to be a real pain in the arse if I have to make every…
I was trying to move a polygon in 3ds Max but the gizmo is showing at a different position. Did I hit some shortcut key that I wasn't aware of? Please advice. It was working fine but I don't know what happened.
@Fabi_G, looking nice! The only issue I see with this method are little polygonal diamond shapes where the metal arcs are damaged: either it's the contrasting color in vertex color, or sharp edges, or both, but they look a bit too sharp. Especially compared to the similar shapes baked into the normal map. I realize these…
I know that this problem was discussed a lot but I still don't have good solution for it. So the problem I have this time is with polygons transparency sorting while turning High Quality mode in viewport. Trasnsparency sorting just don't work. I would like to see my textures with alpha channel and with all normal maps and…
Hello everybody! :) Together with my team, after 2.5 years of development, we created Polydust - the first 3D polygon modeling for iPad. I am asking for opinions what did you think about that? https://www.youtube.com/watch?v=lpyTSxYBnLU here you can get free 3d models: https://www.polydust.com/free-3d-models/