A sort of character bust I felt like doing after playing Witcher 2. The head also came out fairly stylized, which is inspired from Dishonored. I also did another head for the bust which I might post later. Decimated to hell and Rendered in 3ds Max with Corona...
Hello everyone!Here is my latest personal work, a mechanical witcher sword with anti-monsters oils fed directly into the silver blades.C&C always welcome, hope you like it! https://www.artstation.com/artwork/4bJdP4
Hi polycount, i'm a huge fan of the witcher and i want to improve myself in game art skills so i made this. Metal texturing is harder than i expected with DDO... Critics are welcome :)
Alright polycounters, I'm gonna try to make the silver sword from The Witcher 2! Would be very grateful for any form of feedback/critique :) I've only yet managed to put some references together but can't find a really good one, if someone could find some good refs feel free to post them here!
After publishing my latest real-time character, I bought a new 3d scan and created my favourite character in Witcher 3. Took me about 3 days, the body is a bit bleh but the head was my main focus. More renders: www.artstation.com/artwork/mDO46a
Hey all I'm working on something for class and I'd love some help on the concept. I created a concept, but its not feeling Witcher 3 enough yet. Any thoughts or critiques on this would be awesome! Paintovers would be SUPA! He's suppose to be kind of a medieval street brute/brigand. Any comments on how I could probably make…
I'm trying to match the art style of The Witcher 3 . This really was just to practice my lighting and foliage creating workflow but I got carried away and decided to take it a bit further. Comments and suggestions? Made with Unreal Engine, Speedtree, Maya, Photoshop, and Crazybump. Video link is at my Artstation.
Trying to model a sword I found in the art book of mein favorite game The Witcher 2: Assassins of Kings. Iz my sculpt. I'm also trying to practice different presentation render techniques at the same time! Software used so far: Zbrush, 3DS Max, Photoshop Supplements: Dutch apple pie, vodka I've since moved on to the low…