Hi, Below i have linked a survey that i have created that will help provide information about how players perceive damage to characters within games. This survey is a part of my MSc Dissertation entitled, The Application of Character Damage within Games. This dissertation seeks to understand how damage systems have been…
Hello, Basically I'm looking for feedback, specifically how good you all think my work is. I want to eventually be a character artist however I'm becoming more and more aware of how difficult it is to get into the industry in this field. I'm beginning to think it would be a wiser option to switch into environment art and…
Hello Everyone! First time posting. Here is my attempt at implementing a full character into Unreal. I challenged myself to create a stylized child character to see how I can do soft faces. I spend a lot time on this and I would like to know if it was worth it. Concept Karolina is the daughter of a Jewish family in Warsaw…
Looking for a skilled 3D character artist to create realistic character for UE4 game project. I'd like to find an artist who is consistently available for freelance. Cartoon style work is not suitable. Requirements: * Experience taking concept art and developing high quality and useful game-ready assets with little…
Just wanted to make myself available for those looking to hire.I'm experienced with the standard industry softwares as well as UE5 and Unity.I can create pbr characters ready for rigging and animation and also set them up in above engines if required. Take a look at my portfolio to see more…
I'm creating a game as an indie developer and my game is low-poly with a maximum allowance of 1200 triangle polygons for characters in this game. They are all humanoid characters. I'm practicing first on modeling characters with less than 1000 polygons. I'm having some difficulties with the typology, especially around the…
Hello potential applicants! Retroviral Interactive (RVI for short,) is an Indie start-up company looking for modelers who focus on gritty, but photo-realistic art (save concept art as shown above). We use the Unreal Engine 4 platform as the game engine, and are working on a user generated content, sandbox style MMO in a…
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
This is a campaign to fund the creation of a large zombie character asset pack optimized for high end mobile platform development. These assets are intended for indie game developers on a budget. The target platforms are iOS/Android/Amazon, and all other various latest gen mobile devices and tablets. You'll be able to…
Character Artist Survival Guide pt1: Intro via @artstationhqhttp://www.artstation.com/…/character-artist-survival-guide… … I recently did a lecture to a class of Uni students and got some good feedback so I thought I would expand and publish it on my blog. Part 1 starts with a little about me (which you are welcome to…