Here is everything I have done so far, I have 11 models to go for this job ;D I started with the highpoly: Moved onto the Lowpoly: Tris:2292 Polys:1165 Did the UV map and baked it out and Textured in 2 different variants: Green Handle: And Pearl Handles:
Hey everyone, Today I'd like to share my latest project with you. Call of Cantha is based on the original Guild Wars series and is basically concept art created on the thought of how this area would look like in times of Guild Wars 2 (250 years later). From a technical standpoint it differs from traditional concept art.…
Plain and simply, most people here have a passionate hate for flash-based image viewers. and its understandable. its slow, annoying, and prevents your work from showing up as good as it can. ie: if i dont stop moving my mouse for at least five or so seconds, the flickr bar will block the information and images at the tops…
ok so I know you havent gotten down to doing any lighting yet, and I know that this is a busted garage/warehouse/basement interior setting, so maybe this criticism is off-target. but just be aware that every one of your screenshots is pretty much solid 75% grey. If you bring any shot into photoshop and apply a gaussian…
Hello! We are a brand-new team called Desperados (yes, we really are desperate). We are working on a new game mainly for fun and to gain experience together, with the goal of publishing it one day and creating many more games in the future. At the moment, we are looking for 3D artists (at least 2) to help us create assets…
Hello folks. This is my first post in this forum and i'll be glad if ya'll take a moment to criticize my new automobile render in Vray. I'll be glad to know what i could've done better and ways to improve this kind of work . Thank you in advance.
I actually really dig the front building. I get the feeling it used to be something else like a church, then it was converted into a warehouse. It is also great the way the window frames are intact and the walls around them have fallen. This proves the building is made of different materials. When buildings have history…
Welcome one and all to the 97th edition of the Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
I think everyone probably has their own Star Wars story from their childhood. My childhood version was back in the actual 80's (yes, I am a dinosaur now). I think I was around 6 or 7 when we saw Return of the Jedi in theater. I had also seen the first 2 on VHS and was hooked on those amazing stories. Star Wars action…
It's two different approaches. You could sculpt on the smoothed version of a subdivision modeling mesh, but that's then locked at the highest subdivision you ended up using, and, like you noticed, that's quite high indeed in order to be able to sculpt freely and not run into problems (although you should still work from…