Alright not only is this first model in 7 months(gd outsourcing job) but its my first ever rock! Rendered in UE3, looking for feedback. New Old -Buddikaman
Hey all!!! I felt like doing some rocks today... All in all, took me about 5 hours from start to finish. Trying out some new techniques and brushing up on some old ones. What do ya guys think? :D
Heya, I'm trying my best here to texture a rock to the best of my ability. And at this point for me, it all starts with creating a good base texture. However, I have trouble determining a good normal map and other maps created from NDO. And I'm trying to create a texture quality that of Quixel's default Base Materials…
Hi everyone, I did this model for school and feel the texture is very lacking. It's obvious that texturing is not my strong point and I would appreciate any feedback on how to improve my Rock Dude. Cheers.
Hi Guys, Thought I'd post a new 3d turntable of the rocks I made awhile back. http://www.qt-ent.com/PlayableDemos/BetterRocks/BetterRocksShowCase.html The sculpting was Zbrush and the texturing was Mudbox and Photoshop. Let me know your thoughts!
A quick shot at making some Lava Rocks! Modeled in 3DSMax, Sculpted in Zbrush, and textured using the Quixel Suite. Rendered in Marmoset Toolbag. https://www.artstation.com/artwork/XDNWL Let me know what you think!