Nice, I specially like the synth! Any change you can show os texture sheets, I'm interested to see how you texture the guitars, for example how you did the parts that were shared between the models like the fretboard.
@ felipefrango; The color variations were done using a mask texture with the game engine. The only difference texture wise between the variations was the wood/paint variations on the body, for which each had it's own texture.
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I don't have a ps3/xbox 360, but I REALLY want to drop $300+$60+$200(or whatever) for the real (squier stratocaster) pro guitar.
@ felipefrango; The color variations were done using a mask texture with the game engine. The only difference texture wise between the variations was the wood/paint variations on the body, for which each had it's own texture.