I had to reinstall Photoshop, Quixel Suite and all. I recall seeing this before, but I didn't report any because I had similar issues with other apps from time to time so I thought it was something with my computer. However, two of two times, the register form is too bright to actually see what's where. This is the nDo…
Update 9/9: I've received a very large number of responses, thank you everyone who responded, I'm sorry I haven't had time to respond individually. Hey there! I'm the indie developer of an ARPG of space exploration called Starcom: Nexus. I'm currently looking for a 3D artist to improve the modular shipbuilding feature for…
Team name: Ender's Games Project name: "12th Hour" Brief description: The game will a simple survival horror game. Instead of killing monsters, it focuses on the need to hide from a single attacker and out-witting him to survive. The game will use low polygon 3d assets. Looking for a style of painted graphics. Like it was…
Not really game art related but a quick photoshop question So at work im dealing with this retarded task of importing pdf files and having to export each one as a .gif named after its page number so they can work in a pop out preview interface on a website so [Folder] -pdffile.pdf -1.gif -2.gif -3.gif is the hierarchy I…
Hey all! So I have a couple of questions regarding the auto LOD Screensize values that get assigned to meshes, how exciting! Currently I'm having issues with the numbers being automatically set when you generate the LODs, the issues I keep coming across is poorly set values, LOD 1 = .075 (thats ok), LOD 2 = .072 (what?)…
Hey everyone! I finally finished this material I've been working on. :smiley: https://www.artstation.com/artwork/0XdYg5 I went for a hike a couple of years ago in the Fréjus, South of France, and had the chance to look closely at the Massif de l'Estérel. Looking back at the photos I was inspired by some of the formations…
I'm in a bit of a dilemma at the moment, and figured this tends to be the best place to ask questions. This is probably my only "good start" in a while, with the last 2 weeks of doodles being rather disastrous. I'm getting kind of happy with the overall silhouette and proportions, and the polyflow seems decent enough for…
Hello all, I have some questions about how you set up a new project in udk. My system is not the best in the world and sometimes crashes whilst udk is baking lightmaps and so on. Which destroys the environment i lose basically everything in the package. It also says that my files are external and cant find them. So my…
OP registered a complaint "Sarcastic and disrespectful". Please accept my apologies, I agree I was being sarcastic with my "viola", and that's not a great first experience for new members. I clearly need to do better. I think I should have explained the reasons behind that kind sentiment (without expressing it) ... why it…
@RennJan nice work! The characters you see I posted are also my first real attempt at pixel art animations, I can just give you small hints I found out so far, for run cycles I found out 8 frames are a good number, I dont know why but when I started animated I thought an uneven number should be good, to have a frame as…