Team name:
Ender's Games
Project name:
"
12th Hour"
Brief description:
The game will a simple survival horror game. Instead of killing monsters, it focuses on the need to hide from a single attacker and out-witting him to survive. The game will use low polygon 3d assets. Looking for a style of painted graphics. Like it was a scene from a painting.
Target aim:
The game will be for retail sales on the Android market. Expecting a few thousand downloads in the first six months.
Compensation:
Compensation will be a share of the profits. 25 cents and up per download. Depending on skill, number of artist, and number of assets contributed.
Technology:
Target systems are Android Devices. Java is the primary language using opengl ES 1.0.
Talent needed:
Currently I need a 3d modeler who can also texture and animate. We will discuss specifics of what is need first.
Team structure:
Myself right now. I am the programmer. You will be the artist.
You can also use the models for your own portfolio. I will also want to probably use you for future projects as well.
Previous Work by Team:
I have programmed many solo projects without publishing. Wanted to learn as i go along. Now, I wish to bring this new project to life.
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