Hello guys, I wanted to share my work I've did for Unity/Unreal store packages. Some background info, I've did lots of rubble models for older games and for some of the newer ones too. Usually, for those piles you use any junk you did as props or whatever you can kitbash from other game pieces. Since I was making this set…
Been messing around with unity, learning scripting, do tutorials... Time to get a serious project going, I've been bouncing this idea around a bit over the last year or so and feel it's time to get started. I'm using the unity3d tut as a base with some of the scripts I've been working on, the base is there so now I'm gonna…
Hi all, I have been working on this in my free time and I felt it's a good moment to get some feedback before I go on further. There is a lot of work that I still need to do. I have based this on a street in Notting Hill, which was around the area where I used to live. I loved the types of buildings they have there and how…
Hi Guys I'm putting together a PC purely for high end ZBRUSH work and moderate MAYA use. I have never done this before so was hoping to get some much needed advice. Any tips/advice would be hugely appreciated. Many thanks in advance, Tom The setup so far is as follows - Computer Case Corsair Carbide Series 200R CPU Intel…
Ok, simple subject here. Just a sci-fi style hallway. I'm posting this early because I'm curious about feedback. I've almost run out of inspiration to find the story, or something that might make this an interesting piece. Originally I wanted to cap the hallway with a door that was ajar, busted open perhaps, with some…
Some characters and props I worked at for the Vind-project at Forgotten Key. Vind was an non-violent 3rd person adventure game where you play as Mila a shape-shifter with the ability to turn into a bird and soar the skies. This was the second project (first one being Down the Well)I worked at while at Forgotten Key and…
LATEST IMAGES: More images/info/updates on last post... __________________________________________________________________________________ Hey guys and girls, This is my first real post. I am a 3d generalist and want to make the transition to an environment artist. I have been doing some tutorials and reading through tons…
I've been looking into ways of getting past some difficulty getting started on some game art for learning/portfolio, as I get stuck on the fear of failure to have a "good" idea. I was curious about how many game artists utilize this process and how it fits into a typical pipeline when generating ideas, if it fits in. If…
Hi guys, I'm looking for a Treadhead-come-Artist to assist me with a game prototype that is to be developed in a relatively short time span. The game itself is a strategy game that revolves around micromanagement of factories which produce automated combat units in waves; it's a tug-of-war / attrition style game that is…
So, I'm building a Sci-Fi Tank Arcade Shooter for CryEngine 3 with my mates online, kindof a throwback to Westwood Studio's 1999 Recoil, with a heavy narrative element. No first person shooter stuff - there won't even be any humans in the game - just tanks from 3 unique Sci-Fi races of machines. Everybody is a Robot in…