Hi all,
I have been working on this in my free time and I felt it's a good moment to get some feedback before I go on further. There is a lot of work that I still need to do. I have based this on a street in Notting Hill, which was around the area where I used to live. I loved the types of buildings they have there and how different all of them are. The meshes in engine are the main modular blocks so I can edit them easily.
![](https://us.v-cdn.net/5021068/uploads/editor/ho/9oyx7pjtbcne.png)
Moodboard and reference gathering. I have used Google Streetview as a useful method to get a lot of reference of the things I exactly needed and I established that in order to work efficiently i need to make sure that all my pieces work together well to make a lot of variation.
![](https://us.v-cdn.net/5021068/uploads/editor/10/r8t9ms4x2yyc.png)
Early stage blockout to get shape and proportions correct. I tried to get the blockout in Engine asap to make sure that everything works together well.
![](https://us.v-cdn.net/5021068/uploads/editor/ma/7gfrlgdrqufe.png)
Importing and trying out textures for the walls.
![Image: https://us.v-cdn.net/5021068/uploads/editor/xv/pw7uk0wkif94.png](https://us.v-cdn.net/5021068/uploads/editor/xv/pw7uk0wkif94.png)
Added basic lighting which made me spot the anti aliasing issues I am having with the windows.
![Image: https://us.v-cdn.net/5021068/uploads/editor/2r/xiuz1m4003sj.png](https://us.v-cdn.net/5021068/uploads/editor/2r/xiuz1m4003sj.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/hu/szvyi4iu86nf.png](https://us.v-cdn.net/5021068/uploads/editor/hu/szvyi4iu86nf.png)
Current stage where I am now. I can see several issues with AA that can be addressed and I feel i like the direction this lighting has. Still lots of work to do but any feedback at this stage is welcome!
Replies
https://worldofleveldesign.com/categories/ue4/ue4-guide-to-scale-dimensions.php