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Circuit Breaker [wip] unity game

polycounter lvl 9
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Baddcog polycounter lvl 9
Been messing around with unity, learning scripting, do tutorials...

Time to get a serious project going, I've been bouncing this idea around a bit over the last year or so and feel it's time to get started.

I'm using the unity3d tut as a base with some of the scripts I've been working on, the base is there so now I'm gonna spend some time on props.

It's be a 3 quarter view (Torchlight), you play as 'Circuit', the little floating brain bot, who docks into 'Breaker', the brawn bot. You are a security bot in a robot factory where something has gone awefully wrong (all the other robots are attacking you) and you have to figure out what it is and fix the situation.
That means fighting your way to the top to get to the bottom of it all.

Going to be recyling alot of parts and building modular to save time and help keep a consistant feel.

I think I'm about done with Circuit Breaker, but still have to finish up the tex. Would love crits. Going fo a cartoony/cel shade look (specular and diffuse only), but not sure if I'm going to do outlines yet... I think it looks alright without them (maybe better).

Unity Web Player (model viewer)
https://dl.dropbox.com/u/15441325/WebPlayer_CB.html

cb.jpg

Crusher Bot : collects trash, crushes it.
Crusher.jpg
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