Hi, i finished my first environment piece for my portfolio and i wanted to share it on the forum. It took me 3 months working in the evening after my full time job and at this point i can certainly say that i learned a lot in every department from modeling to texturing and rendering, a great experience. Anyway enough…
Overview
* Platform - PC, Mac, Linux * Engine - Unreal Engine 4 * Payment - Unpaid until Crowdfunding / Release (TBD) Game Summary 28th October 2008. You are Katja Evans – a 26 year old administration assistant for a global law firm. Minutes ago, a team of highly trained mercenaries took control of the office, taking…
I couldn't really come up with a clear title for this topic, and its probably not a feature because its a pretty weird idea, but I think it would be pretty useful in some cases. Basically what I mean by the title, is: Is it possible to select a number of objects (all segments of a modular building/road/wall etc), then find…
Hi, This is a spaceship scene I'm trying to make in Unreal Engine 4. A somewhat side project I've been working on. I'm thinking of it as light cargo / spy ship that was perhaps stolen in the prototype stage. Designed to be home then a command post and staging area for a small team of 6 - 7 crew. The backstory and role will…
hey guys, so I've been trying to set up some kind of workflow for a side project of mine and I'm more or less hitting a wall regarding level meshes management. here's the deal : I want to first create the layout of my levels using modular tiles, obviouslt, named following a specific convention. then once the levels…
Hello! My name's Seth and I'm due to graduate at the end of the year. I'm working with a couple other students to put together a level in UDK which I plan on using as a portfolio piece. My school program has trained me in a generalized skill set and I've decided that I want to specialize in lighting and textures -- I'm…
Hey guys! I want to share with you my latest project and I hope you like it :) Please check out the Artstation project link https://www.artstation.com/artwork/b4Awm By the way, I had the opportunity to write an article for 80.lv and detailed the whole production 80.lv Article…
Hello Polycount! My name is Igor Titov. I currently study at University of Hertfordshire in the UK and I am in my final year of Games Art course. I am going to graduate around May of 2013 and from now on onward I will try posting as much work as possible to get necessary feedback to improve my portfolio. Any advice how to…
Buildnx is currently in development of a Turned Based RPG for mobile and has entered Beta. We are looking for a skilled 3D environment artist, Someone that is a self-motivated team player. You should be proficient in hard surface & organic modelling, and have a proven track record of generating environment props, textures,…
Hello Guys! *UPDATE* Just to update! We are live! As lobo had placed up. We are so thrilled to finally be able to show somethings with everyone! Every day we have a team of people working to get things done for this. There is so much excitment on the project that it makes me thrilled to be a part of such an awesome team!…