Hi I am seeking for a character modeler who can model our character for our game.I need my character models to be prepared from photo reference which can be used inside unreal engine 4.If you need more information please contact email: archimondes1992@gmail.com I am requesting help as I really need help if someone have…
I am making this model for the course of characters for 3D games for next-gen Render Courses company. This is the first step where the student developed the body of the character. Polycount: 100k Tri.
Hi all! I am new to Polycount and 3d art in general. I am 18 years old and I have been gaming a long part of my life already and I love game development for a few years already. I got programming school but I'd rather learn the artist side of the game development. I recently started of with Maya and I was hoping that some…
Hey there, I am new here on polycount. SO I guess I better introduce me a little. I am from Germany and just recently finished my University. I studied Virtual Art. What also included 3D (of course). I started working one month ago as an Junior Animator and 2D/3D but even after work I can not stop my mind from being…
Just thought i would post what i have just finished. (I think this is the wrong section :P). It is my first 3D model and look me a bit over 9 hours non-stop to finish. I am a 15 year old beginner artist but hope to soon be able to make some of the amazing environments seen on polycount. The original model is based of the…
Just thought i would post what i have just finished. (I think this is the wrong section :P). It is my first 3D model and look me a bit over 9 hours non-stop to finish. I am a 15 year old beginner artist but hope to soon be able to make some of the amazing environments seen on polycount. The original model is based of the…
Hello Polycount! I've started 3D modelling with Blender this month, so I hope to use this to track my progress! I'm interested in making lower poly game models, but hoping to expand my skills to include all types of 3D! A bit of pixel art might end up here if I pick that back up in the future. Crits are more than welcome…
Hi folks! This seems to be my very first polycount post/topic so bare with me :blush: I am currently a student that tries to get his bachelor in computer and videogames, during the period of this course I would like to build up my portfolio as a character artist by participating in several art challenges. Here is one of my…
I am a COMPLETE noob to 3d modeling, texturing and all of that. It took weeks to figure everything out to make my final project, a DotA 2 sword for Dragon Knight. I already have quite a few comments from various sources that say that my design is pretty ok, but the texture is really bad. Im still trying to fix it, but im…
Hello Polycount! i've been trying to fix this issue all day and i just cant for the life of me figure out what is wrong! So as the title states the normals on my object are all out of wack. In the first picture you will notice that 3Ds claims that my normals are sitting correctly, the brighter red. But when i render it out…