Every person creating a WIP thread for the contest will be granted free licenses for Substance Painter and Substance Designer for the duration of the contest. You will need to create an account on our website if you don't already have one. Then, simply send us an email at contact@allegorithmic.com with a link to your…
I´ve tested TB 4 and I really would buy this, if I had not already 2 other 3D paint applications. For me, TB is all about baking and quickly putting together some renders and lookdev... I dont need another 3D painting tool, but I would really love to have RTX renderer in TB3 ! Even If this would be a paid update - can you…
Hi, I want to learn ZBrush and I would like an organized way of learning the software. I've seen Pavlovich come up many times when it came to the topic of learning ZBrush, so I figured I would try him out. He has several tutorials, and two of them caught my attention. There is the 3 part Intro to ZBrush series and there is…
Hi there! I've just started trying some software for animation and there is my first try at it http://www.youtube.com/watch?v=Ki8j2wujT-U Every asset was drawn separately and it was ok for small things like that one. But now I'm trying something bigger and I'm already drowning in tons of layers I need to draw and color…
haha, now i get it, this is viral marketing... like... buy a hoody and maybe they'll send you a box "accidentally", too and everyone's like "yeah, i'll try my luck!" sly you, eh^^
the one turning is the only one i want to show up. The other guns and attachments are all completely hidden and only show up in the final render.. Any help would be amazing!
Hey i'm pretty new to marvelous designer i'm using the latest version and i'm following a small tutorial but in the tutorial. The pattern in the pattern windows is transparent does anyone know how to do that?
Hi, I'm trying to retrieve an angle of a knee bone. So its either 180 degress or less This has been discussed before in the following threads: Here and Here Unfortunately, all those matrix jargon is just way over my head. Luckily, ThE_JacO (Cult of Rig) provided a demonstration of it in a screenshot. But I can't quite put…
As a best practice better to have good optimisation, though I can't say for certain that all studios use it the same way a portfolio is expected to show it. Like with games that are multiplatform, optimisation is automated, they use a program to scale models down so its unlikely you'd be doing any real optimisation to…
So basically i am new to zbrush, like 4 days. I am trying to divide a cylinder into 2 or more subtools using dynamesh with groups enabled, and then i use ctrl + shift (slice curve brush) to create polygroups. After that i go subtool and in Split i click groups split. It divides the cylinder into 2 subtools as i want but…