Max 2016 SP3 for the stability - but Max 2017 for the speed. But as others have already said, Max 2017 needs a SP2 to become usable. I would'nt want to go back to Max 2013 ( mostly because of huge performance improvements you will miss ). Previously i favoured Max 2014 by any means, but now it's the same with Max2016 for…
DAM Consultants is currently looking for an experienced 3DS Max Tools Scripter for work on a video game cinematics project for one of our clients in LA/Long Beach area. In order to be considered for this position, potential candidates MUST meet the following criteria: ~ Candidates MUST be located within reasonable…
I have a mesh that I've baked normals onto but when I export from Maya and import to MAX, the normals are universally hardened. I feel pretty confident that I'm exporting and importing with the correct boxes ticked? Also of note is that the engineering tools are designed for MAX 2012 so I'm stuck using MAX 2012 and Maya…
Hi all, I'm having trouble getting GoZ to work with Max after I updated to ZB4r4. I remember it working before and I haven't updated Max. If I open for instance, the Rhino project in ZBrush and press the GoZ button, it just thinks for a minute and prints "File saved successfully" in the status bar and that's it. Nothing…
hrmmmmm okay so at my new job we have new dell workstations. pretty nice systems, and specwise its should destroy my laptop . but now only after a week max has crashed like 6 times and its waaaaaaaaayyyyyyyyyyy slower. it takes 4 or 5 days to undo, undo works fine on my laptop. now i am wondering if it has something to do…
Squid cube mapping can be used as a reflection map but not all environment maps have to be done that way. Like others said in the thread an enviornment map is just an image that is used to create reflections. Per128 and Eric explained how the software wraps this image around the scene to create the illusion of real…
What version of Max are you using? What renderers do you have access to? Is your scene in real-world scale? From my memory of using MR years back it has a decent AO output. Yes, a diffuse pass is just a 100% diffuse shader. Multiplying the AO in post as a layer will give you more control. With Vray dirt map you can nest…
Hi everyone, can someone shoot me some ideas as to how to overcome a lighting problem I have when dollying a physical based camera in 3ds max using Arnold with a physical sky in the environment shader. Task: Camera path is to then go from inside a construction site cabin to outside of the cabin to focus on happenings on…
Any Max users out there might want to take a look at my new plugin, which allows two intersecting meshes to be pressed against one another so that their respective vertices do not overlap. (In simpler terms, it squishes them against each other.) The free version of ImpressObjects can be downloaded here:…
Sorry if this is in the wrong forum, it's my first post so I kind of struggled to know where to put it. Feel free to move it where ever is best. Anyway, I've got yet another take on the Max vs. Maya question that's been beaten into the ground. I haven't found an exact answer to this question anywhere so I thought I'd post.…