Hi all! I'm in need of a neat concept or I'll have to draw something myself. Want something with armor and swords and stuff. Any ideas? Here's the very start of the sculpt. It can go anywhere from here.
Hello everyone! I'm fairly new to the forum but I've been lurking for about a month now and I've decided to create a thread for my DOTA2 concepts! I'm currently far from being able to produce the 3D models of my concepts on my own though, so if you're interested in collaborating with me please send me a PM so we can…
Hey guys, I have many ideas for the game, but I can not do it alone, I have friends who have already made items with me, but do not know how to courier, so I made some concepts courier. If anyone is interested, I create and I can do textures.:)
Hey guys and gals, Im back to modeling after a bit of a break. Testing out my skills with this awesome concept by RemoteCrab131 over at deviant art. Heres my progress so far after a few hours: If you have any crits or anything please feel free, Id love to hear them.
Firaxis is looking for an amazing concept artist with plenty of samples to show. You need to be an all rounder but with a focus on architecture. If interested let me know. Include links to website and resume. You must be willing to relocate.
NekoPaint. For symmetrical concepting. (if this is posted in the wrong place, I apologize, please move it to its appropriate location). I like programs that get out of my way, and help me get my ideas down quickly. I've recently learned Zbrush after a 3-4 year hiatus from all art, and it has re-invigorated my desire to…
Informative and I suppose adaptive as well? I'm curious because at the moment leveraging the KitOps addon feature, specifically it's embedded procedural PBR material system too texture raw HS geometry in order to 'previs' conceptual content, primarily via shader channels so yes I'd agree can be bit of a time sink fiddling…