Hi... I created some designs for a university video game project(I choose CEV as game engine), but I was trying to make something simple to save a lot time(I need to work in other projects for differents class too like 2d animations, short films, photography, etc), and I only have 4 months left to finish them. The concept…
Hi. I want to show some things I've been working on while I learn UE4 and also expose some thoughts on the workflow I gathered in the process. Maybe this can be helpful for people thinking of doing something similar. I originally posted this on reddit, but it seems much more appropriate here due to the post format. Also…
Hi everyone! Long time no art post. The last time I had any new personal environment work was in early 2014. Since then I've been freelancing full time and I struggled for a while to get any personal work done. If I'm not doing client work, I'm not making any money and money is something I never have had much of. To keep…
I wanted to start a thread for people to share their VR hardware/interface projects in. Personally, I am into motorsports so the idea of a better racing sim experience is what initially interested me in VR. I bought a DK2 when those first went on sale, tested it out for sim racing, and found the resolution didn't allow me…
Company Description Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries…
Rhinocentaur model, possibly my favourite personal project yet! It was a blast to work on it, from researching the centaurs to learn there are tons of sub species of centaurs to writing a small background headcanon lore for the Tribe it is from.
Hi all. Polybition Studios is a new games company that is starting development on the 9th of January 2017. We are currently looking to fill the role of 3D environment artist for a 6 month project. All work will be carried out remotely so, as we are based in London, applications from similar time zones will be given…
Hey folks, I am gearing up to texture some really rudimentary hair helmets. This will be going into Second Life if anyone is similar with that piece of sh... I mean, engine :) I'm talking just a diffuse texture with the possibility of bump based on the diffuse only. Crazy high rez is 512. Any alpha causes horrible horrible…