Hi all. Polybition Studios is a new games company that is starting development on the 9th of January 2017. We are currently looking to fill the role of 3D environment artist for a 6 month project. All work will be carried out remotely so, as we are based in London, applications from similar time zones will be given priority.
Position Requirements- Minimum two years of professional experience
- Understanding of poly-count optimization
- Understanding of texture atlases
- Experience with colour, normal, ambient occlusion and height maps
- Experience with creating assets for Unity
- Strong communication skills are essential
Job DescriptionYou will be working in a team of nine to complete the development process. As environment artist you will be expected to create and texture all environment assets.
All payments for this project will be made throughout the development process at the completion of agreed milestones.
For further information please contact me directly via PM or my email
nathan.young@polybition.com
To apply for this position please send me your portfolio that outlines your previous experience including some examples of past work, highlighting low-poly work, and a skype ID.
Thanks,
Nathan
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