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Bloodborne (Project Beast)

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Trailer:

[ame="http://www.youtube.com/watch?v=G203e1HhixY"]Bloodborne Debut Trailer | Face Your Fears | PlayStation 4 Action RPG - YouTube[/ame]

[ame="http://www.youtube.com/watch?v=1CkawbD_7PY"]Project Beast Leaked Trailer: The Happening Revengeance - YouTube[/ame]

[ame="http://www.youtube.com/watch?v=0GCx2wW61aQ"]Bloodborne Pre-Alpha Gameplay | E3 2014 - YouTube[/ame]

[ame="http://www.youtube.com/watch?v=3BLIH_9Y-_A"]Bloodborne Gameplay Trailer (PROJECT BEAST) - YouTube[/ame]

[ame="http://www.youtube.com/watch?v=_WsqQtqwP9E"]Bloodborne GAMEPLAY TRAILER | #PlayStationGC - YouTube[/ame]

[ame="http://www.youtube.com/watch?v=-rU8HfemdFc"]Bloodborne | TGS 2014 trailer - YouTube[/ame]


Information: http://blog.us.playstation.com/2014/06/10/bloodborne-coming-exclusively-to-ps4-in-2015-new-details/
Bloodborne takes place in an ancient, forgotten city called Yharnam, known for an old medical remedy. Over the years, many hopeless and afflicted people have made long pilgrimages to Yharnam in search of help. As the main character, you are one of these travelers. However, you find that Yharnam is also cursed with a horrible endemic illness. You must navigate the perilous streets of this city, fighting off nightmarish creatures, malformed beasts and deranged mobs stricken with this horrific illness. Face your fears as you discover the secrets and mysteries of this dark and horrific world where danger, death and madness lurk around every corner. In Bloodborne, the combat is based on intense life-threatening battles. One of the ways we are bringing that sense of danger to life is by keeping the deep strategic elements from Demon’s Souls, while also transitioning from the passive and block-and-attack style of Demon’s Souls to a quicker, more offensive and active combat style with close-range weapons and guns.
Special message from Director Hidetaka Miyazaki:

“Creating Bloodborne as a completely new game on the new PlayStation 4 hardware has allowed us to really push the envelope in myriad ways. That being said, in more ways than one, it also very much retains our distinct, signature style. As has been at the core of our development philosophy since Demon’s Souls, we make true games for people who love games. Please watch for more to come on Bloodborne, and thank you very much for your support.”
Along with the change of atmosphere from fantasy to Victorian is the change of enemies, and while Miyazaki would not give exact specifics, he did say that "I don't think there will be any dragons. However, since just fighting humanoid enemies will get boring, there are other creatures. There are some creatures that not only fit the game's atmosphere, but are very much something our team would come up with, so please look forward to them."


As for online features, Bloodborne will apparently offer a "new online experience" that is based around the theme of "free sharing of exploration." However, Miyazaki stated that they were not at a stage where he could reveal more details.


Finally, asked how development was going and when we could expect to see the game on store shelves, Miyazaki answered, "Development is... let's say it's 'going smoothly.' As for release dates, we're aiming for Spring, 2015, but at present, I can't say anything more specific."
"They are replacing magic with gadgets, guns and such. Main mechanic seems to be related to blood and blood is also used to regain your HP and gain various other benefits."
"You get blood sucking it from corpses or items. Sucking too much blood will turn you into a beast which I suppose is this game’s Soul/Hollow form. The game will apparently become a lot harder to play/control when in beast mode. To become a human again you need human blood and is where the online component comes into play," reads the details from Famitsu as translated by NeoGaf user.
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Articles / Impressions:

http://kotaku.com/bloodborne-is-so-much-like-a-souls-game-its-spooky-1589470022

http://www.gametrailers.com/videos/96i0v0/bloodborne-e3-2014--eyes-on (*Warning, super enthusiastic guy ahead*)

http://kotaku.com/there-are-guns-but-from-softwares-bloodborne-wont-be-a-1589789228

http://gematsu.com/2014/06/bloodbornes-victorian-inspirations-influence-setting-gameplay


Soooo here we are again! Another Soul's like game set in a new universe with a "blood" theme this time. It's also a PS4 exclusive and will have elements similar to Demon's Souls.

Judging from the story so far, it sounds a lot like a Soul's game. City plagued by an infection turning people into monsters and "you" the player must go there to find answers.

Apparently it will feature real co-op, as in jump in and play with a friend without using summon signs.

Discuss!

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