Since its a different character i decided to create a new thread for it. Character name: Sakura Poly Limit: 7500tris Im trying to create a character that have a similar style to the dead or alive girls. Low Poly: High Poly:
I honestly think it's too basic and too dimly lit, if you're lighting this on a mac, or on a tablet with contrast turned way up you may not see it that way. But it almost feels like you don't have a key light on the render. Here, look at how this looks on your portfolio: It's the most dimly lit, out of place thing on your…
We are developing a mobile game and have not hired a unity engineer yet. We are doing all the art first than planning on hiring a unity developer to put it together. The 3D modeler asked me what polycount am I looking for in the Character Model and stumped me. From my noob internet research it seems around 1500 tris seems…
Welcome to the Bi-Monthly Character Art Challenge! New concepts will be chosen at the start of December Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res…
Hello! This is the first time I've posted on polycount though I've been reading the forums for many years :) I'm studying my senior year as a game artist and I'm starting to compose a character portfolio. I will mostly work on this piece alongside my other courses, so apologies if updates become rare at times :) The…
**LATEST, LATEST, LATEST** Got some time recently to have another crack at this... Fixed up the awful underlying topology, gave her some temporary 'anime' style hair placeholder to give her more character whilst i'm working on the body. Currently at the yellow line, working down. Smoothing, refining etc. My plan is to work…
Hi everyone! Frayed Wires Studios is looking for a Character Artist who is passionate about creating high-quality, low-budget characters and is eager to join us in our venture into the games industry. The project is Battlefront: The Clone Wars, which is an era mod for Star Wars Battlefront II (2005) focused on recreating…
Hi Guys! :) Here I'm talking about a university project in which I had to concept a 'future tribe' character, from silhouette designs, through development stages and towards a final front and back design. This was my first Digital 2D project during my first year at uni. The idea was to create a storyline for a future…
Torn Banner Studios is looking for a talented Character Artist to work on unannounced content following up our recently released game Chivalry: Medieval Warfare. This is a full time position starting out remotely and moving on-site soon after. We are setting up a studio in Toronto, Canada in this spring. You would be…
Hello! My name is Alain Berset and I am a freelance Character/Creature artist from Switzerland working remotely. I am specialized in Game Ready assets. Here is my Portfolio: http://www.alainberset.com Quick overview of my competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging…