Hello. My name is Zack Reese, the co-leader and co-founder of Oblivion Inc., and I am working on a Half-Life 2 modification. It is a single player (soon to be sin/mult) sci-fi hacknslash/gunplay game called "The Masamune Project." Here is a description of this one-of-a-kind mod: The Masamune Project takes place in the…
Hey Polycounters, I've been looking for someone to share, compete, work with and collab with making and complete unreal games in the range between 1-20 Gigabytes. I have an extensive unreal library and although I'm not looking for any specific Jam or Project I am looking for a specific person. I need someone that has some…
Well it ain't much yet, but here's what I got so far. I need to work a lot more on my high poly modeling so feel free to critique. This workshop should be very helpful.
Anyone pick this up? Releasing E3 week is tough. The game is really fun. Art is really great and the gameplay is polished a lot from part 1. I haven't messed with the UGC create a mission thing that much. Seems like you can do some nutty stuff with that though.