Hello All, I am new here at polycount. I'm finishing up my degree in Game Art, and I wanted to share some of what I've done with everyone to get some feedback and improve the quality of my work. I'd love any advice or critiques on anything I have posted. Everything I have posted I've done myself. I follow a typical game…
Hello All, I am new here at polycount. I'm finishing up my degree in Game Art, and I wanted to share some of what I've done with everyone to get some feedback and improve the quality of my work. I'd love any advice or critiques on anything I have posted. Everything I have posted I've done myself. I follow a typical game…
Hey Polyfriends I'm sculpting this leather jacket for a character and I feel like I could really benefit from some feedback as far as these folds in the fabric are concerned. I'm planning on doing fabric studies in the future, but for right now any guidance on this piece would be greatly appreciated. Thanks! Here's a…
Going to evaluate 901 and potentially move our animation over to Modo, would love someone to help me hit the ground running. Skype (text) chat would be ideal, look forward to talking to you and hope I can help you back in some way in the future -- PM me your skype name :) Thanks, Gsep
Hi everybody! I love creating environment assets and foliage, and in the past I've never had to bother with vertex normals and shaders because I primarily work with unlit textures. However, this time around I'm tackling shaded foliage assets and I'm looking for some simple direction. I'm using 3ds Max and these assets are…
Hello everyone. I'm begginer wannabe character artist who wants to get better and maybe find some work in industry. I'd like to get some critique from you people, what do you think about my work. I've started working on characters 1,5-2 years ago but didn't have enough time to improve my skills because I'm student aswell.…
well I had great time in rhodes. wonderful weather apart from the second day when we had a truly awesome thunderstorm we actually had marble sized hailstones. The town was without power for a few hours - quite bizarre really. sad thing was all the stray cats, some of them in a pitiful condition, starving and with various…
Hi all, Would love to get some feedback, This my first shot at hard surface and Polypaint. Based on this armor: https://www.pinterest.com/pin/174303448053950822/ If anyone knows who made this, please let me know so i can give proper credit.
The problem most studios have with people coming out of 'game' programs is that they very rarely show any area of specialization or focused interest. Too many portfolios and demo reels show a superficial introduction to a wide-range of skillsets: a bit of character modeling, a bit of environment art, scripting, rigging,…
Hi guys, I'm newly registered member, but I've been following this forum for a while now and I've seen lots of amazing work, so thought about sharing my portfolio and hear some thoughts from you guys. Here is the link to my portfolio: http://vukbanovic.com Thanks for your time! Have a great day! :) Regards, Vuk Banovic