In this project, I want to re-create the Lynx Xtrim SC 900 ACE as a game mesh for Unreal Engine. It would also be displayed in a snowy scene and be slightly modular by having the seats be changeable to have a single or double-seat layout and the option to have the box on the back be taken on and off. Depending on how the…
Hey everyone! Welcome to the 85th edition of the Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Hi! (How are you guys?)I've made a mining truck model. I intend to use it as portfolio in an asteroid mining concept with unreal. Just a prop, not driveable. I went for airless tires as it seemed logical to me in a space exploration theme but it does use a lot of tris. Would you add more detail in other parts of the base…
thank you very much for your aswer, it helped me a lot in clearing some confusion. I suspected that i couldn't have it both ways, but you confirmed it. So i guess sometimes it's about finding a sort of balance (?) Thank you again.
We are considering moving to Canada. We are curious on what the citizens of Canada think of living there. If you could please answer on the following topics, we would really appreciate it: 1. Do you like the Public Education? Why or why not? 2. Do you like the Healthcare System? Why or why not? 3. What do you think of the…
Since it is mismanagement sometimes. Do you then have periods where you are twiddling your thumbs (or ebaying, or visiting here) waiting for more work? If so, can you go seek more work on your own? Also if you keep yourself busy during these slow times, can you bring that up during crunch as far as having more leeway to…
hello guys, i have a quastion: when you are makeing textures or going to make one... are you immediatly working in the final size of the texture or do you make for example a 1024x1024 texture that would be finaly a 512x512 texture. i mean for all the detail stuff going on in there... but i figur the it is also alot of…