Since it is mismanagement sometimes. Do you then have periods where you are twiddling your thumbs (or ebaying, or visiting here) waiting for more work?
If so, can you go seek more work on your own? Also if you keep yourself busy during these slow times, can you bring that up during crunch as far as having more leeway to leave earlier?
Or is it more the point of given work, and then the manager gets back to you a week later with "Opps, wrong asset! My bad, can you get this new one done today?"
Replies
If there is no work... then you find other means to keep yourself busy.
Soul's words are pretty much it.
But most jobs/employers expect you to keep yourself busy if you finish a task and have nothing else to do. Busy with other work, not surfing that is.
If no-one wants your help for fear of breaking stuff at a crucial point, make coffee or something. Go to the all night petrol-station for bottles of coke. Tidy the place up. There's nothing more infuriating than someone dicking about while you're tearing your hair out.
"Waiting for work" is bad management of your own time. Get up and find something.
Scott
the claim "i don't get paid enough for this shit!" is common enough ... but the claim "i get paid too much to do this shit!" should be met with a big solid punch to the face
The time will pass............ quickly.....
On Tuesday I got another 3 days to finish a char before on Monday I should start on a different project. I went to the producer and said I can spend my time making every pixel on texture sit perfect wich nobody would really notice anyway or I can call it a wrap and hand it to the animator and start on something new.
That was a good idea because the new project is very thightly planned and I´m saving myself alot of hassel in the future. When this post is posted I´ll go back to texturing and by Friday I can (if I don´t laze around to much ) start with the second char on my list.
I mean that they are disorganized or what not that anything you create isn't used anyways, or that they don't even bother to give you a kudos for your fortitude?
No, it isn't worthless at all. I honestly haven't experienced true 'downtime' for years. I get moved around the studio and even company a lot. If I'm done on one project they pack me off to another. If there's any *serious* between project downtime to be had? Then I'm outta there. Not at work. That's how it is for me.
When I used to have downtime, I'd model my own stuff or work on gaining new skills. Both of which are of benefit to the company.
Definitely can't bank slow hours against crunch ones. Although I have seen an incentive that kinda worked... crunch overtime hours were counted towards paid time off after the project finished. It worked for a little while, until it seemed like people were abusing it... staying late because they wanted to rather than it was asked of them.
But that's a real slippery slope there. How much pressure is unspoken? You can bet it's a lot, depending on how sneaky a manager tries to be. Personally, I always try to be real up-front about it.
But it's difficult. Some artists take a real ownership of their work, and want to work beyond the schedule (even when they had a hand in determining it) because they don't want their name on an asset unless it is completely top-notch. Others are like Prs-Phil.
About working on another pay job in your down-time, this is mostly forbidden in the company contract you sign (although people do it anyway, and rarely get caught). Usually something like "you must get approval before working for someone else" even if it is on your own time outside work hours. Usually it's "Work For Hire," the company owns everything you make during company time. And everything you make if you use their equipment or software, regardless of the time of day.
If you work on your home computer, you may have to get permission to do paid work for someone else, if the work is considered competition. Depends on how draconian your company is.
OK, another long post by me. Sorry.
There's really always something productive to do. If you're just playing games or surfing the web, you're wasting a valuable opportunity to improve your skills and become more valuable to the company.
But the work for hire thing has been enforced in court, IIRC.