Does anyone know if it's possible to enable an "X-Ray" mode for curves in Maya, similar to what's already available for bones? I'm building a rig and would like the controllers to be more visible in the scene. The HIK control rig has this feature (and I think those are curves), but I can't find a way to do it in Maya. I've…
If like you mentioned you don't have this issue at work, but just for your private projects then maybe you need to remind yourself why you are doing a specific piece. - Is it for fun? Well, then you don't need to see it through. Drop it when it isn't fun anymore. - Is it to learn something? Then you better learn the thing…
Hi Everyone! I've been a lurker on Polycount forever and love this community but now it's time to participate in discussion and add to this wonderful site. Im a graduate student at SCAD studying Animation. I am beginning work on my masters thesis this quarter and I wanted to include you all in my research because I am…
For now, that's all that's sharable. It's an amazing team and project and studio. If you would like to see more then 'like' the video and please please share/repost it with people.
It's just artifacts in your map. Change the compression to "NormalMapUncompressed" and you will get much better results. Please note the more degraded your Normal map is terms of quality from Photoshop (especially if you use pictures are your resource and use something like ndo to generate them) the more it will show up as…
Hey Everyone! My name is Will, I love doing characters, and I am looking for work currently as a Character Artist. No one ever grew to the point of being able to land a great position without help and critique from a great community, and you guys are the best! I humbly ask you to provide any feedback and crits on my…
EDIT : Adjusting the reference plane setting fixed both the gap and the texture stretching, I had noise in the material but removing the Pixel Depth Offset node fixed it. Hi everyone ! I'm actually struggling to get a good parallax effect on my wall inside UE4. I'm using a POM material. For the floor it works perfectly and…
I was wondering if anyone knows a script or plugin for 3ds max that works like the Blender F2 addon? https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/F2 Detailed explanation Quad from vertex When a single vertex is selected, a new quad is created by creating a new vertex. The position of this new…
http://www.tttc.ca/ .... That being said, the guys that are talking about learning code as well. I will say that when I went through school, the courses were actually pretty good and useful. Given that it was a newer program, not everything you learned (or didn't learn) was accurate to the industry, and there were…