Hello everyone. Im in search for some artists which are interested in creating some models for my indev low-poly "monster breeding game", which i work at since now roughly four years. This game is pre-planned with an online multiplayer function. Some informations about me and the project: Im from germany, 27 years old, no…
HI everyone! I'm making this thread to put the work I've been currently doing and also some new work I plan to do for the future. Rightyo, first here is a playable Unity Game I worked on for my final year Games Art Course. I plan to do more to it however I might do some other work along side this. My main aims were to keep…
My class assignment is to do a Riot Games art test. We have to add a twist to an asset they give you. Also, we have to hand paint textures like LoL's art style. Google "Riot Games art test" to see some other people have done. I had time to work on mine a little bit yesterday, and I decided to make it volcanic/molten.…
Hi, I'm looking for a 2d game artist/animator for a 2d side scroller management game I'm developing, which includes characters and the game environment. The job is paid hourly for 15-30$ per hour which can be negotiated. if you are interested kindly email me with your portfolio at the below email : GameDev209@outlook.com…
If your interested in supporting a small independent game developer please check out this giveaway at chillsters. We are offering a playstation 3 and 4 games, Beyond Two Souls, Little Big Planet 1 and 2, and The Last of Us as a late christmas present to those who are interested :) All we ask is that you support our team by…
Hello! I'm working full-time as a 3D artist in the simulation industry, and in my spare time--I program and do artwork for my little indie games projects! I'm concepting out ideas for my new game, but I need help where I feel my skills are severely lacking - texturing characters! PCount has always been my inspiration, and…
Hello, I'm a student in my senior year as a game artist and am stressing over something really silly (imo). I personally don't feel comfortable using my real last name professionally for a couple of reasons. 1. If I get married my last name will change 2. My full name + .com brings up someone else's portfolio which…
Its because they don't specify how they came about the average. Having that amount at face value suggests a very high industry average across all game industry jobs when the reality is that there is a significant disparity because there is a wide variety of the jobs you do. It feels like the thing you would say to a…
Yeah that movie gave an odd impression for sure but I am talking more about art style the games pretended to be "photo real" starts to give you. Certain detail fatigue you eyes are getting . I blame too much of procedural approach and increased sampling in PBR shaders. Few years ago the shaders looked like what Substance…
Hello, this is my first post here. I've been doing 3D Art for the past few years but I still have some doubts about some stuff sometimes so I decided to register here to step up my modeling game :) I had a question about topology for game ready / real time assets. I am currently modeling a knife but I encountered a…