Hello Forum members, My name is Ty and my team is looking for more people to join our project . We have been working very hard for the past 2 months to develop our game. We are well on our way to an alpha. We are currently seeking passionate and creative individuals to come on board. Here are the position which we are…
Future Games of London designs, develops and publishes games for
smartphones and tablets. Founded in 2009, FGOL has been at the forefront of mobile
development since the App Stores launched. In the company's 6 year life, our games have been downloaded 235M
times, the most notable being Hungry Shark Evolution (165M). Our…
Hi All, I have been working towards building a VR game where you can completely disassemble and repair first generation mazda miatas. Building every component of a car is a massive task - There are a few hundred unique parts + a library of re-use parts (mostly fasteners). Over the last 6 months I have developed a…
First off, I'm a complete n00b when it comes to modeling, I'm just now learning how to use 3ds max 6 in order to make a Quake 3 model, and it seems like I'm gonna have to almost master the art of modeling just to do ONE or TWO Q3A models! I was planning on making a model of Eric Draven (click for example) from "The Crow",…
Hi guys! So I've been selling some 3D game assets on other marketplaces, but I want to start uploading these assets on all 3D marketplaces, in order to cover more ground. I looked over on ArtStation, since it's such a popular and nice website, but when I got into the Marketplace and looked at other people's 3D game assets,…
I've started work on a desert eagle weapon finish design for the PC CS:GO contest. I will post updates as I make progress. I am using this image as inspiration: Update 1: This is what I was able to come up with. I wanted to make a design that depicted a strange planet's surface with other planets in the background. So far…
Some of you might remember this from the old boards when I first posted him. You might be saying..."Wow that was a while ago". Well it was, but shortly after I posted those images my computer took a major crash and took about a week to fix and thankfully I managed to save my work when I had to format, but my copy of max…
Hey guys, I'm seeking advice for a small studio I work for as a 3D artist. Our team recently had its annual reviews, and while there was a lot of positives, we're trying to figure out a better process for our pipeline. We're a team of 6, ranging from generalists to game developers/coders and some in between. We're…
Can you imagine and create amazing explosions, particles, and effects? Does making fluids and water motion look realistic keep you up at night? Are you up for the challenge of creating ingame and cinematic assets for the hottest consoles games on the market? If so, then we want to speak with you. A Premier 3D Production…
Howdy there! I suppose I'm an oldie around these parts. Mind my monologing for a moment while I tell you a story; Thanks to Polycount, 10 years ago I got a job at a games studio called VIS Isle of Wight (a mauled version of the now shining Stainless Games). For a chap of 16 it was great, games! I couldn't do more than put…