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FX Artist

Can you imagine and create amazing explosions, particles, and effects? Does making fluids and water motion look realistic keep you up at night? Are you up for the challenge of creating ingame and cinematic assets for the hottest consoles games on the market? If so, then we want to speak with you.

A Premier 3D Production Studio in Santa Monica is seeking an experienced FX Artist to work on a next gen game for the new PS3. The Cinematic FX Artist will be able to research, conceptualize and animate natural and fantastical effects. You must be driven to create compelling effects and have the ability to optimize effects to achieve the highest visual quality.

This position is a 6 month contract initially; however, there is a great opportunity for extension.

Responsibilities:
* Design, create, and implement a wide variety of special effects.
* Create particle, geometry, atmospheric and texture effects that simulate impact, blood splatter, fluid, sweat, etc.
* Work closely with programming team to implement effects.
* Work in a dynamic team environment where individual effort is critical to a successful project.

Requirements
* 4+ years creating CG special effects in either live action or animated film world.
* Expert-level skills in 3D software such as Maya or 3DS Max.
* Advanced-level skills in 2D compositing software such as Shake, Fusion or After Effects
* Expert-level skills in particle systems, simulations and atmospheric effects.
* Ability to quickly master proprietary tools and development processes.
* Ability to design, self-direct, and organize your work.
* Love for Games

Please Note:
- This is a 6 month on-site contract position in Santa Monica, CA.
- The hourly rate range is $35-50/hr DOE
- Local candidates preferred. No relocation assistance provided.

So, to express your interest:
- Please send your resume to Tommy R. - tryan@ascendientertainment.com
- Please place the text 'HW-FX Artist' in the subject line
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