Hello. You have multiple ways to apply a noise/pattern in zbrush. For a net pattern you can use noise maker. Make some quick uv using uv master plugin. Then launch noise maker and look for a good pattern or use a custom alpha. [ame="…
hi, been having the same problem with the noise function on the burshes. what I've found works is if you start zbrush with a simple ztool like a cube, select the brush you want to use the noise on, enable it, set the noise settings and click apply. Then load the ztool you're working on that keeps crashing. seems to be…
Here's a question which I've had for a good while and have never found a solution to: Is there an established ratio between default Max units and zbrush's pixol unit scale (or whatever it's called). This question stems from an issue I have been dealing with today where a model I had begun in 3ds Max and taken into zbrush…
Hi @Sunray - just wanted to chime in to say that the direct Extract is extremely useful, so thank you for that. Another thing I would find very useful would be a set of buttons for 100x / 0.0x scaling. This is in the context of Goz (more particularly GoB) which in my case causes models to import at 100x the intended Zbrush…
Hi, PC. I've been wondering since I've tried texturing in different programs such as photoshop and zbrush. If I were to texture in zbrush what would the procedure be in order to make specular maps? For photoshop I usually texture and create my spec map as I go but how would you control the spec map if you were to texture…
is there anyway to change zbrushs screen resolution? i watched lesterbanks tut on customizing zbrushs interface and i even downloaded his custom ui to test out. http://lesterbanks.com/2010/08/zbrush-4-custom-user-interface-tutorial/ i noticed my buttons are to big and i can hardly see the buttons to the right of the…
Hi, so I was working on a 3D asset for a personal project but found this weird "error" in Zbrush. Little squares appear on the mesh and still remain if I export it to Maya or try to bake the High Poly in Substance Painter. I exported on both FBX and OBJ. Please forgive if it's something obvious but I have never worked with…
Having a problem in zbrush that I hope someone can help me out with. I created a rock sculpt using dynamesh. I have no subdivision levels on it, and its sitting at around 1.16 million polys. I did a polypaint on it also. I now want to bake that polypainted model to a game model. Problem is Zbrush is hanging on me when I go…
Hey guys, I've been looking everywhere but I can't find a definitive answer.. So I thought I'd turn to my pals at PC. How do you get image planes into zbrush? I've found a few basic tutorials, but they weren't very helpful. They basically showed you how to import a premade subtool with an image on it. I've tried importing…
Hello so here's my issue, I followed the Flipped Normals tutorial here (https://www.youtube.com/watch?v=-ThBTEc8L_M&t=1207s) I imported my 4k displacement map from Zbrush into Maya and when I attempt to render, no details show up (see 4th image to see Zbrush details) I saw people online say mess around with the Scalar Zero…