Hey all, I'm after feedback on all areas of my website. Currently looking to land my first job in the industry (here in the UK) so need to make sure nothing is hurting my chances. The only thing I'm not too happy with is my showreel, its getting pretty dated now and so I'm tempted to take it down and leave just the…
I have around 80 different textures to render on the same mesh eg. loads of jackets, gloves etc. They are sequentially numbered and the mesh is static (this is for a menu screen). I basically have to manually do this over and over and was wondering if there's a script or faster way to load in a new texture eg changing…
Hello guys, can you please help me to solve my problem. I have still image created in 3ds max/corona-render. Now i want to render animated curtain and plant in my sceen and compile it in AE. What options do i have? i tried to apply shadowcatcher material for all sceen exept of curtains and plant but with this option i need…
I choosed 80's space sci fi theme. I decided to go on with simple skull sketch (Beginner o:) ). I used Kavinsky's cover and Far Cry Blood Dragon trailer as a reference. Color scheme is night blue and neon pink/purple. Final artwork I tried to make handguard like a heat sink. baked some height map and combie everything in…
Hi Windows 10 Blender 2.8 beta. Like the title says, there seems to be something weird happening with collections. I cant unlink a duplicate mesh that is in a heirachy. The mesh just gets deleted. Tried the 'Make Single User' under relations, but it wont activate when pressing enter. Any assistance appreciated. Cheers
Hi guys, new to Toolbag here. I'm looking at imported models and noticing their own geometry isnt blocking light as I'd expect. For instance inside mouths/in crevices etc. surfaces are lit as though they are fully exposed and outside of the model. Specifically the light emitted by the HDR sky maps. Is there a way to…
Please, see the image. The end result should be gradient color in this order: red - orange - yellow - cyan - yellow - orange - red. But no matter what I try the result is red - orange - yellow - GREEN - yellow - orange - red, or something far from the desired. I have tried different OSL, gradient maps, etc. with no success…
Crease set "1,0", or Hard edges, in all borders Turbosmooth Turbosmooth again The problem. I've tried all the ways, but so far I haven't found a solution :( I used chamfer modifier, cut tool and nothing solved this. Thanks
@TypicalMale To elaborate, I'm only curious because at a glance your topology in my opinion had indicated either 'high flow' (high to low) or probable midpoly (hybrid trim sheets) baking methodology and as an aside personal preference nowadays I tend to lean toward the latter, when generating mostly static large scale HS…