Hey everyone! I recently finished up a tutorial on creating game ready procedural Rocks assets for UE4 Hopefully you can learn a thing or two on my process and feel free to let me know if you have any suggestions, critique, or questions about anything you see! Video preview https://youtu.be/GmYNEkHl4ik Free Demo version:…
We are looking to expand our team with someone to create pre-built supports for our new resin miniatures. This ahould be done in Chitubox. Artists must have these skills: * knowledge of Chitubox * understanding of supports, overhangs and 3d printers in general * Checking finished models in Preform is recommended Interested…
Hi, How would be the chances for applying as Environment Artist if you have something similar to the Cinematic "Rebirth" created by Quixel. The Cinematic impressed me a lot and i was wondering if that is already the highest level of Environment Art and it's gonna get you "100%" a Job
I'm creating a small interface and I'm wondering how to keep this on top of other windows, specifically the UV editor, but I would be happy if it was just on top of all windows all the time. Anyone know how to do this?
Hi I am trying to create a portfolio for my art station profile, my focus is going to be Game related props and some environmental modular pieces (walls floors etc). I recently watch the Killer Portfolio or Portfolio killer talk on YouTube and they make a remark that it is highly recommended that you show your work…
Sorry if this is the wrong section, first post here. I'm trying to create these curved bits, and then apply the materials? How do they get perfect degree turns and square textures on top of that? And how would I go about doing this in the unreal engine? I was thinking some sort of paths, and then the 'stone textures' on…
We are looking for one freelancer artist to create realistic vegetation for our game in next-gen quality. Target platform is PC. The artist will have to make various trees, bushes, flowers, etc... Required skills: -Experience in game development -Experience in making realistic vegetation for games -High level experience in…
Hi I'm working on a mesh in maya and have a small problem :( . I extruded the inner part of the mesh to give it some thickness then used the target weld tool to connect the edges to make a smooth transition from one set of faces to another. I know bad idea and what happened was it created these strange creases in the mesh,…
My first animation created in Autodesk Maya, I started working on it in March 2020. The animation is narrative, has over 4 minutes and is inspired by the hard living conditions in Yemen. I will highly appreciate any feedback! https://www.youtube.com/watch?v=SoyFXpVIzUs