Hi PolyCount! Brand new to the community, and looking to dive right in. I'm undertaking a master study sculpt of Giambologna's "Bathing Venus" in Zbrush as part of a school project, and I would love any and all feedback you guys might have for me. First up--Giambologna's Bathing Venus. And next, the deconstruction and…
http://1.bp.blogspot.com/-akZeMUoBDLA/UTl3B7ol8iI/AAAAAAAAHVQ/QzxYU2NN1tY/s1600/frontArchFlake.JPG What might be the best way of sculpting really thin shards of wood that kind of flake off. The image shows a quick paint over what I'm trying to accomplish.
Greetings! Kosei3D is a game art production team built around the idea of structure and individuality.
We combine structured production workflows with a flexible artistic approach, adapting to different visual styles and project needs. Our focus is on delivering production-ready assets - from characters to environments and…
Hey guys, I found this screenshot of AC Origins on ArtStation and I'm wondering what would be the techniques to replicate something like this. It looks like the walls are using a tiling texture, whereas the damaged parts and corners look like they're sculpted yet they blend perfectly well, and I can't figure out how…
Hi I have theneed to sculpt a terarain feature outside of the editor and then eventually reimport as a voxel , this is because I want it to perfectly stick seamlessly in the ground without seams and texture it with the texture terrain tools , more over I want to export also the texturing of it into outside source be able…
Hello, I would like to share my WIP of Hilary Swank likeness sculpt. I am trying to get the likeness from her younger days (most similar to one from the movie Million dollar baby) rather than the recent times. If anyone has CC to push this further please do, I have a tunnel vision right now I think. Here is my ref board:…
Here's some photo's of my first hi-poly sculpt (clarification -- first character sculpt) I've been going through the process of turning this into a game character, and now that I've come to the map baking I seem to have a whole list of problems plaguing me. Being a noob, it is hard to know what to do. I mean, the model…
Hi guys, after a while, I recycled a Merle´s head I had, and decided to continue it for "next gen games", so i finally finished the sculpting. C&C are welcome! Hope you like it, cheers!
Hi everyone, I was trying to make Chris pine face sculpt. Pls have a look and suggest where it can more improve after i will star wrinkle & skin detail. Critique are welcome.
Hi PC! Just a short question: Is it possible to paint or to sculpt this "HighPoly Look" with nDo2? Is there a special technique or a video tutorial how this would work? Maybe by using the UV Isles and then paint that on the border edges of the UVs directy in Photoshop. Paint -> Convert This is just an Idea to avoid normal…