
Greetings!
Kosei3D is a game art production team built around the idea of structure and individuality.
We combine structured production workflows with a flexible artistic approach, adapting to different visual styles and project needs.
Our focus is on delivering production-ready assets - from characters to environments and hard surface - designed to integrate smoothly into real-time pipelines.
We aim to create not just visually strong assets, but solutions that work reliably in production.

Our open presentation:
https://pitch.com/v/kosei3d-portfolio-7nk8df
In our service:
3d art production
3d character modelling (Full pipeline)
3d Rigging (Maya)
3d Game Animation (Maya)
3d Game Props
3d Environment ( from small rooms to huge buildings/locations)
3d Hard Surface (weapon models, vehicles e.t.c.)
3d Sculpting ( it can be feagures for printing)
If it have sence for you, I'd be happy to connect!
Andrey Melnikov, Founder Kosei3D
kosei3dstudio@gmail.com
