Hey there. We have a need for a skilled fantasy character artist. We have more work than we can handle with our in-house artists atm. We would love the highest quality of finish on the work, but atm we are okay with it being done slightly faster Requirement Illustrate head, torso and arms of each character Characters will…
Hello all, We’re looking for a competent animator who could help bring our game world to life. Before I get into details: We have a registered company, but this would most likely be a post-launch compensation opportunity; We have strict deadlines which you would need to adhere to; We would give you a precise specification…
Hello guys My name is Damian Lazarski and this is my first post on the Polycount forums, although I've been a regular visitor and I found it helpful many times in the past. Some of you might know me from the Crymod community, where I regularly show progress from my work on a TPP action/adventure modification called "The…
Hi guys, I've been working on this low poly steampunk street organ for university and I would like some critique, and if possible some help with how to make it better. The main problem is the WIP3 picture and what to do with it. I had some idea's at the start which are on my concept work. I'll show you the pictures and…
Hello Polycount! We are currently working on a multiplayer RTS/FPS hybrid, using Valve’s Source Engine, which features an art direction heavily inspired by World War 1, with a mix of steampunk and war of the worlds influence. The game features both humanoid and alien teams with various character classes available for…
Hello! We’re TeamSweepy , and we’re working on a pixel-art hack n’ slash Steampunk RPG called Greywater. We just released our public alpha into the wild for feedback, and we are looking to expand our team so that we can dive into the creation of the core content of the game. Check out these Alpha Screenshots! or this…