AlexCatMasterSupreme, komaokc: Thanks guys, but it's just gonna stay a bust :) pes: If people have questions, just let me know and I might do some breakdowns. skullsplitter, Lextripper: Thanks dudes :) McKracken: hahaha thanks mate D4V1DC: Thanks man. The mech parts were decimated and exported to Maya for the retopo with…
Hmmm, this bust really grew on me as I went down through this thread and I have to say I found it really appealing by the end. At first I didn't realize this was a woman because I wasn't reading the comments :poly122: but now I definitely see it in the last render. She looks like an androgynous 50 year old woman and I like…
So this is going to sound weird, but I'm looking for someone to make a head sculpt/bust of an obscure "What If?" Character known as "Spider Ma'am" aka Aunt May with Spider-Man powers. I'm trying to make a custom action figure for her, but In order to do that I need an appropriate head sculpt. For various reasons I'm much…
Hey Polycounters! I thought it's a good idea to step out of my comfort zone for the next project, therefore I decided to create a 3D realtime bust based on awesome the Catwoman concept of Corey Smith. https://www.artstation.com/artwork/B55QA The last time I tried something "human" is ages ago and I didn't finish it, I have…
I'm going to share this little project I started last night! I saw a picture of a Hulk on Pinterest and thought, I want to do something similar. I started sketching with ZBrush using a head base I have, and something was coming out, but it was still a bit strange because I wasn't very interested in the comic book look. I…
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…
These are some WIP of a few projects I've been working on this semester. The gun is "finished" as in handed in etc, but I'm hoping to improve the texture, tweak the model/ add in the cartridge release hinge, rig it and create a scene around it this summer ( I'm thinking a desk, badge and cigarette in an ash tray etc) The…
Hey guys. This is my very first attempt at a character bust. I tried to do it as anatomically correct as possible. And i focused most on the actually muscle build of the bust. I did try to make something of the face as well but that ended up almost more looking like an ape then a human. In an effort to save it a bit i…
Hi everyone, just joined polycount :) I've hit a bit of a brick wall with this sculpt I'm working on , this is my first try at a full female bust. I'm at the stage of mid frequency changes - no hair or eyebrow detail yet, I'm still dynameshing, as I'm not ready for details because the form isn't looking right to me yet.…
The whole forum is about game development, we don't need a section :) The problem with these sort of questions is that the answer depends on what you're making and what your engine and toolchain can cope with. and on top of that - the answer will often be "all of the above" Your best bet on the terrain / road stuff is to…