Greetings everybody!:) This is my first thread, don't know why I decided to post it, I guess maybe need some motivation to finish it and it'll be a good stimulus doing this stuff during free time... at the beginning that was a character without absolutely nothing and then the decision was just to detailing it with…
Hey guys! so heres a new design im working on! im gonna try to push this one as far as i can and clean it after + textures and renders! The final image will only shot the bust of the character so im not gonna design and model the lower parts. Let me know what you think about it so far!
Some folks may recognize the model, but I went back and retextured this last weekend and am hoping to get some solid crit on the model and my presentation. If all goes well, it'll become a template I carry over to future assets. Material render: Asset breakdown Mesh phases Thanks guys!
Hey fellow PCers!! just throwing up a work in progress hostile environment suit that I'll be doing from concept through to a final model. So far Ive done a few thumbnails and found some shapes i really liked and I'm continuing to refining the suit. comments and crits are welcomed:poly142: Thanks!
Hi everyone, Ive never posted my work before but here goes nothing. I have decided to do an environment in UE4 so I can do more environments since I don t have much in my portfolio. The concpet is based on Richard Dumont I am using and learning substance painter to do my textures. Pretty nice tool Attachment not found.…
Hello guys, i'm working on that personal project, trying to improve the hardsurface techniques. I`m really open to critiques and ideas, that will be awesome :D ( For the weapons too ) Also tips about retopology, because i`m suffering with how much subtools can one Hard surface character have hehehe Its my first try of hard…
Hello All! last uni semester I had time to work on my first realtime 3D weapon. The module was light on a lot of important aspects of weapon design that I feel I failed to learn myself during the time I was making it. Would love to hear some feedback on this! to refer to on separate projects I might take on in the future.…
Hey guys, I want to share with you my latest piece of work. Ive been experimenting with a lot of new features inside SP and i think they worked very well for this project. Let me know what you guys think. Thanks
In Need of Character Artists This is the first stage of a section that I and the rest and the rest of the eagle tech team are working on. If your interested in helping the team move this project forward it would be very much appreciated. Please Reply to the thread if interested As well Find me on Skype: sziada81