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Sci fi corridor

1d3rland
polycounter lvl 6
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1d3rland polycounter lvl 6
Hi everyone, Ive never posted my work before but here goes nothing. I have decided to do an environment in UE4 so I can do more environments since I don t have much in my portfolio. The concpet is based on Richard Dumont



I am using and learning substance painter to do my textures. Pretty nice tool

wip10.jpg



This is how it looks so far in UE4

Wip7.jpg


Wip8.jpg


Wip9.jpg



I have the shadows to fix. Its giving me some weird shading.

Tell me what you guys think
Thanks in advance:)
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