Hello, When I was 16-18 I used to use blender for modelling and making games... Now I am 25 and rediscovered the passion to 3d. Unfortunately, at that time I didn't think too much about work. Now I want to have this hobby as my profession. I really want to break into the industry. My goal is to work as a freelance 3d…
s a 3D Game Environment Artist you will work on modeling, texturing and lighting level environments and assets. Qualifications: Extensive knowledge of 3D Studio Max, Maya or XSI (basic knowledge of 3D Studio Max is a must) Highly proficient in modeling 3D environments and objects, using both hi-poly and low-poly…
Disclaimer: All Static meshes, particles, and materials are native to the UDK engine. For the exception of the sky dome, its textures, and animations. This environment features a full sun/moon cycle that is completely adjustable. The scene uses the same sky and sun materials that where developed in previous tutorials at…
Hi I'm having problems generating a proper normal map using xNormal. I've read the stuff in the wiki on normal maps but couldn't solve the issue with the info provided there. I really feel like a loser now beause the thing is that I'm not a newbie or an amateur. I've worked in the business of game development for over a…
We are hiring 2 artists for permanent positions just above Orlando, FL (Sanford). This is a full-time position that includes competitive pay, fully paid health, dental and vision, and 401K just to name a few. (Our kitchen is always fully stocked with you-name-it-you-got-it food) Our ideal candidate is creative, passionate…
I'm working on a new iOS project for iPhone (it's simply a racing game around a few tracks). I need to implement a gas pedal on the right, that when held down accelerates my vehicle. I need a brake pedal on the left that when held down causes a drifting style brake (adjustable slide in the inspector would be awesome). I…
Hi everyone, We are a small team consisting of 4 people so far: * Director / 3D Lead Artist * Programmer * Sound Engineer * Writer We want to stay relatively small. We are currently in research and development of our Android Tablet game. Can't give too may details out at the moment but we will be needing the following…
You may not have heard of us yet but Dibs Studio is pushing back the boundaries of mobile mixed reality gaming. Prize winning in the Niantic Beyond Reality contest we are preparing to start full production of our original IP “Wild Sanctuary” and are growing our team. Located on The Esplanade next to the St. Lawrence market…
Hello guys, I'm trying to make little and simple script for baking the lighting in my scene. Nothing complicated, but I stuck on an error that I can't understand. Here is my little code :global proc RenderToVertex(){ //create backset ? $bakeSet = "ParadiseBackSet"; if(!`objExists $bakeSet`) { $bakeSet = `createNode -n…
Black Mesa is a half-life 2 mod, recreating the original half-life on the source engine. We just recently launched our new website at http://blackmesasource.com , and had a huge media release to accompany it. We are always on the look out for talented individuals, especially if you love half-life as much as we do. Here are…