Working on some more modular kits. This time, a Train station. I figured that working on both modelling and Trim sheets at the same time helps me planing things.
Hi people...i am planing to make a modular city scene and got to a problem. I wan't to make my custom window texture. How do you go about texturing something like that. For the glass i mean...this is the only problem. Or do you just use a shader in an engine. Any tutorials maybe?...thx:)
Hello! I'm doing an independanr project for a class, and learning about modular modeling for Unreal. I slapped some of them together in Maya to make basic taverns as examples/to make sure the models blend well together. These are all the hp models that haven't been baked or textured yet, but please let me know what you…
I finally took the time to get a modular building done for my portfolio (thanks Polycount wiki :D ) and I was wondering if anyone had any advice on how to prevent issues with the footprint, as those comprised most of the problems that I had while working on it.
Hello I am creating a modular building. I have 6 weeks and this is the 4th week. I currently have it in UE4. I have a question with how I should go about the silhouette for the main building pieces. I used floaters but it created poor shadows. Any suggestions? Thanks! Progress so far
Hi guys I am about to start a 6 week project where I design an interior environment (1 room + hallway) for mobile in Unity. The scenario I have agreed with my tutor to create is a japanese convenience store crime scene(Images attached below) So it would be a packed busy convenience store with parts of the store smashed and…
Hi! I'm working on a Space station interior hallway. I'm using 3ds for modeling, and assembling in UDK. Photoshop and Ddo for texture. Reference sheet: Here are my current modular pieces: Here is a bare bones assemble in UDK: With trim sheet Crit and feedback appreciated!
Hi everyone! Working on this environment to take the place of my first one which died a horrible death through poor planning and a shaky concept. Trying to build it modular as I only have about a week and a half to get it all done. Want to get this main building, another smaller one (which if I have time will duplicate…
Hi everyone ! Here is something I've been working on the past 2 weeks. It's a modular/tilable dungeon set that I'll put on sale on 3Docean/Unity asset store. It's been a great exercice for me, I learned a lot with the modular/tilable workflow and increased a bit my handpainted skills. It's always good to do some…