Hi!
I'm working on a Space station interior hallway. I'm using 3ds for modeling, and assembling in UDK. Photoshop and Ddo for texture.
Reference sheet:
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Here are my current modular pieces:
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Here is a bare bones assemble in UDK:
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With trim sheet
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Crit and feedback appreciated!
Replies
I've been building out further and creating new modular pieces to fill in for the ones I don't already have.
Really mostly wall floor and ceiling parts tthat need to be power of 2, the rest of it like pillars and railings and need to be a certain height or width, and props it just dosnt matter at all just as long as there scale looks proper in the scene.
Added color to the railings, and a prop container:
I remade some meshes and broke apart other ones.
looking forward to seeing more!
Update on progress:
Current progress of the level:
The material set up has been fixed in addition to the new trim sheet.
New post processing set up and new lights.
Decals added.