this, this and thousand times this. We use Unreal, Unity, 3ds Max from 9.0 - 2015, Maya from 2009 - 2015, Mari, Mudbox, ZBrush, xNormal, Keyshot, Marmoset, Marvelous Designer, and tons of client supplied tools, and the biggest pain in the butt is still file exchange and getting stuff as easily, quickly and losslessly from…