so i developed this setup for Blender real time compositor, makes a lot of difference to the viewport qualityin both eevee and cycles. Its basically a sharpen setup, seems to bring out a lot more detaili tried it with mix, but add seems to work quite well, not quite as harsh. it's the filter node set to box sharpenOriginal…
Hi guys, i'm trying to create from a mesh a reticular structure using the edges as guide in 3ds max, i've first tried with the Lattice modifier of 3ds max but it lack of a proper connection on the vertices it simple create a cylinder shape along the edge but it do not create a connection where two or more edges met (on the…
I made a skeletal tank to walk on a path. and there are some pathnodes on the landscape. I moved tank using "Actor Factory" and "Move To Actor" inside kismet. (used UTActorFactoryAI for Factory and my own pawn class) This is my Vehicle Class: class MyVehicle extends Pawn defaultproperties { Begin Object…
I use the Quixel Suite demo and if i want to edit a layer there comes not the options :( http://www.pic-upload.de/view-26484352/Quixelsuitproblem.png.html [IMG]http://www.polycount.com/forum/<a href="http://www.pic-upload.de/view-26484352/Quixelsuitproblem.png.html"><img src="<a…
ok so if you're trying to generate sand dunes like in homeworld: deserts of kharak, the key is to start with voronoi noise (or a repeating gradient if you want a more directional effect) and then apply a simple displacement with relatively smooth noise on it. (if you're in a newer version of world machine, you need to make…
Hey guys I have a problem I hope you will help me with. every time i go into edit uv in max7 thes flourecent green lines pop up on my edges. Does anyone know how to turn this off?
Okay, so heres the error Im talking about. Black spots all over the mesh. Cant get rid of them and they are only showing up in my 2 highest levels. Anyone knows why this is happening? Its really annoying :( Thanks
Hey guys...I found these in the corner of my hard drive and I figured they would be a good start to my sketchbook/ journal. These were all done during my time at Art Institute of California Inland Empire. With about a year left, looking back to when I first started I never would have thought I could do what I do now.…
IMO unreal blueprint is easiest entry point to game programming that there is i began with unity and c# is supposed to be easy mode, but working with text code is just pulling teeth to me. I hate it. after a few years with blueprint I can work in text code a bit (c++), but 99% of what i do can be done in blueprint so i…
Hello all. There are some difficulties in studying substance designer. I wanna make linoleum or engineered wood veneer flooring textures. The thickness of the line(joint) between the planks is the problem. already minimum number of joint, but when I apply to the UE shader, The joint is too noticeable. It is a 3d view in…