Hello everyone. I am a junior artist and terrible doing lighting. I would like some tips to improve the light in unreal, Maybe different light colors or postprocessing options. Lighting is a very important step as an artist I am looking for feedback to do it right. The more I look to my project the more lost I get. I am…
- Is there a way to mirror UV's across a XY/YZ/XZ plane, like the symmetry modifier? For example Let's say I have a 6 sided die, with each face of the die being composed of 10 polys. Let's say I organize the UV's on the 1 face. Is there any ways I can have max auto organize the polys on the face across from it (the 6 face,…
I basically have zero scripting knowledge, but I want to make a simple MEL script that makes CryEngine exporting faster for me. Can anyone help me out with how I can achieve this? This should save a bunch of time since I export from Maya very often. In the following order I want to: 1. Select one or multiple objects…
I started this over the holiday break it started out as a test, I wanted to try and make the braided cord and the handle in high poly as a proof on an idea I had, and it just grew from there. It was pretty fun just picking something up and running with it. It was also fun to be able to crank out a small project instead of…
hello im making a set for drow ranger. im using modo for the modeling uv and texturing. just before I ask, know that I saw tutorials about creation and understand most of it. some technical stuff I don't know: 1)why do i need to decompile the smd file if i have the maya scene file from valve? 2) How do i export the cloak ?…
Hello. I am a painter and concept designer for dota 2 items and I have a partner that is a modeler (3dmax). He makes the items and unwraps them for me to paint ..however both of us are having to learn how to sculpt..now I've come a little further in skill. However I/we are looking for a smooth production and I don't mind…
im new to the world of 3D modelling and i wanted to make some items for Dota 2, for that i have some Questions: 1) I have photoshop, I use ZBrush 4R6 and I downloaded Xnormal, do i need other programs too, to make a finished item? 2) My big problem in finding a good tutorial to learn from is that most of them are using…
Problem: Opening a brand new empty scene, I am unable to orbit the viewport, use the interface, or add objects without an insane amount of lag. 1-5fps if im lucky. Any help would be greatly appreciated! I have researched everything, uninstalled any programs I thought might be conflicting from the "Software Conflicts" doc…
Im in the Uni break till september so i have plenty of time to be creative but im getting no where. I was given a Zbrush license from my prof' to play with an the UI drives me insane, the normal teething problems of a new program but that along with lack of creativity has just left me chasing after nothing. Ive tried small…
ok my wife wants to move back home maybe sometime down the road, she wants to be closer to her family, also would rather raise our kid when in china when we have one, she can transfer back home with her accounting firm with her current salary here, but 1 question i have is what is the average salary in shanghai china for…