You should defintely follow the paintover of iomeen, but i'm sorry, even with this WAY cuter face, I would definetely slim down the breasts a tad cause it's still weird (at least less sexualized which is always good when it comes to children) broaden the shoulders cause she has no evident shoulder, and slim down the thigh…
Hello , I wul dlike a suggestion on how to uvmap this tree ... wich one is the best way? I so far individuated 4 ways but I am not sure wich one would give me the best results .... 1st one is like making all into one texture , proportionally scaled texture uvmaps of the different parts like pieces of roots and trunks etc ,…
I think this model looks solid - but I completely understand reworking something until it loses all creative meaning and interest. It happens to me frequently. I don't know if there's any golden bullet answer to these kinds of creative habits, but I find I work best within parameters and deadlines. When the sky is the…
Hey everyone. I'm curious as to what folk would suggest as a best practice way of getting my models from zbrush to DDO. I do all my block work in Blender and use GoZ to drag out low poly meshes to zbrush. But i'm not sure what the best way of getting from there to DDO is. My current model has a number of subtools and each…
Hi Polycount! I'm working in Max trying to figure out the best way to render out a base diffuse map that I can color and edit in Photoshop and put on my 3d model. I'm using render to texture to create a light map and using a skylight to illuminate the model when it's rendering. Long story short, I feel like there's…
I can identify with a lot of what you describe - I'm sure many other people on here can too. After many years of living with low impulse control and literally no patience I have established the following two things... - Beating your face against a problem for hours without a break rarely results in a well solved problem. -…
Hello,I'm trying to bake converted xGen Hair to Geometry Eyebrows/ Eyelashes, into a Normal Map and Alpha Mask on Marmoset Toolbag 4 for better hair accuracy. But the problem is that nothing gets baked. I've manipulated the cage several times but the normals appear blank on Marmoset, the result is there below. I've also…