In an attempt to get better at Sub D and curved shapes I've been working on this washing machine part for a while and finally calling it done. It's done purely as a modelling exercise so it won't be baked or textured. It's my first time making a challenging shape like this so wanted to hear what you guys have to say. I'd…
Doing my personal take on everyone's favorite follower, Aela. I wanted to see if I could do a little refresh of her design and challenge myself by working on a character with a lot of little moving pieces. Style-wise I'm trying to hit a cross between what I personally find appealing, and the class bodies from Diablo IV.The…
It's from the LessWrong community... lol Harry Potter and the Methods of Rationality was a fun read back in the day Realistically, if real artificial life came into being, they would 100% attempt to kill most or all humans, and advance to a point of unchallengeable technological superiority. It would be the logical thing…
There is a place in every kingdom and country where borders are shaped, wars fought, populations ruled and justice served. This place is the Throne Room. A gigantic stone chair carved in the back of a dark cave, relic from a long forgotten civilization? Maybe the modest wooden throne of an imaginary kingdom in the…
Hi everyone! Very happy to share my latest project, the Winchester 1876. It was a great challenge to recreate this piece of the old west. Hope you enjoy it. More pictures and videos on Artstation: https://www.artstation.com/artwork/qJwnPn
Hey everyone, I started this environment for a Polycount challenge a while back but couldn’t finish it because I got busy. I’ve picked it up again and I’m currently at the finished blockout / early set dressing stage. I still need to work on a few props—some of them are just placeholders for now. I also haven’t done a…
The current task is to redesign/re-interpret/re-imaging a character from a fighting game, much like ploycount's own brawl contest. the character should be realistic, not stylized. I decided to cyber suit Ryu Hayabusa, From Ninja Gaiden And the dead or alive series. I'll post what's been done so far for the project shortly…
When we announced the Escape: A Polycount Challenge we were pleased to be working with such amazing sponsors: handplane, Marmoset Toolbag, Quixel and Valve. Three of our sponsors are tools developers for videogame artists and coming up with prizes was a no-brainer: Let's offer the winners licences to their respective…
Hello! I'm exploring the process of creating a game from the ground up. My goal is to develop a puzzle game where the initial player enters a room filled with playing cards. The player will need to engage with these cards, selecting three to flip over.I was picturing the cards appearing closely as a UI, or possibly they do…
Been working on this for the last few weeks. Figured I would put together a thread of progress I also put together a small tutorial for some folks who might be interested in a bit of my process. I plan to put together a few video tutorials with audio to explain other parts of the process that might get confusing by just…