Hey all, Splash damage are recruiting more stone-cold mother-lovin' environment artists to fill up it's ranks for projects that will be kicking off in the very near future! So if you're interested in making games with a friendly bunch of misfits, shimmy on down to these here links for more information! Senior Environment…
Hi everyone, I've been working on this project for a while now and it's come to a point where I think I can share it with you guys. I was inspired by Elementrix, an artist on here who did these awesome 3D environments that look like 2D paintings. I wanted to do a project in a similar vein. Eventually I decided that I…
Hello! My name is Nick and I'm the owner of Thrillride Games. I'm currently looking for someone to create a low poly (faceted) environment for my game. As for some details about the environment, I'd like it to be around 200,000 x 200,000 cm big. It will have 6 caves, 3 small villages, 4 mountains and 5 rivers. I'd like the…
Hey everyone! It's been a while since I've posted my stuff on here. I've been in a bit of a slump so I'm hoping to get a lot of feedback that'll help push my skills further. I've decided to take on re-creating all of beach city from Steven Universe. I'll be throwing everything in UE4 to render. I'm hoping to even get a…
Hi there, I'm a Student working on an web-project. I did the Environment in Maya and Substance and it is rendered via ThreeJS in the Webbrowser. The Environment is inspired by the Art of Olafur Eliasson. Thus the Walls and the Industrial Roof. Because of the Web-Based rendering we where rather restricted performance wise.…
Hey everyone, I recently started going over condensing my future projects for learning environment art. Learning from my previous project I was a little 'too' ambitious, especially for starting out and never making an environment before. Though through that frustration I learned a lot and screw it, if there is no struggle…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We currently are recruiting an environment artist with experience working in unreal engine. Ability…
Hello! I am learning how to model 3D environments and I've been following this tutorial. He uses 3D coat in the tutorial, I have substance painter and have been eyeing marmoset toolbag. I don't know a lot about the respective strengths of each of these programs and I understand the whole sentiment that I'm new and should…
Hello fellow artist. This is my first First environment art project. It's not that great since it's my very first. Most of the textures are from cgtextures.com but I edit them out a little bit with PS. Program used were Maya, Photoshop, and crazybump. Rendered with Mental ray A bit about me, I plan to be a environment…
Hey, everyone! My name's Samuel Horton- I'm a screenwriter, video game writer and environment artist who is now open to collaborating on some paid gigs for the foreseeable future. For some background, I've been involved with independent video game development since 2012, most notably with Edible Hammer Games' The Solar…